A game engine in development using DirectX 11 renderer.
Forward+ with diffuse using normalized Blinn-Phong with Schlick's approximation
Currently using the Forward+ render path.
- Light Prepass currently disabled. *
Graphics Pipeline Render entries test for the unfinished Light Prepass render path configuration.
-Composite (Final) Pass-
Additional information on starting a new project is available here:
Project Startup Guide